Where is felwood flight path




















The moonwell has since become corrupted with Fel energy, and is being cultivated by Xavathras on behalf of Xavaric. It is a gigantic subterranean labyrinth roamed by Jaedenar warlocks and their demonic pets. Night elf Arko'narin is being held captive inside as well as her close friend, a human by the name of Trey Lightforge, who later turns out to have been tortured to death. Shatter Scar Vale is where many of the demonic infernals fell to Azeroth during the invasion of the Burning Legion during the Third War.

Stillsmoldering craters dot the vale, and demons still wander the scarred landscape. Shrine of the Deceiver A corrupted barrow den located at Jaedenar in Felwood. It is named for the Burning Legion's lord - Kil'jaeden the Deceiver. The shrine is filled with warlocks of the Shadow Council and is a dangerous place to enter for the unprepared. Talonbranch Glade A modest Alliance outpost located in the far northern parts of Felwood. It is populated by a handful of night elves, and is not a place where players stay longer than needed.

Talonbranch Glade is located a bit south of Timbermaw Hold, which leads to Moonglade and Winterspring. The glade can be used as base camp while questing and improving your reputation with the Timbermaw Furbolg faction that is needed to safely enter their tunnel. It is inhabited by Timbermaw Furbolg. Only if someone proves themselves by driving back the corrupted Deadwood and Winterfall tribes, may they one day consider them as an ally.

And only such allies are allowed to pass through the tunnel. The tunnels also branch to Hyjal and Azshara as well, but they aren't available to everyone. This tunnel which starts in Felwood is the only way for a player to initially get to Winterspring if they have never been there before there exist two other ways to get to Moonglade; the Druids learn to teleport there early on, and for the other one, see the Moonglade article.

In order to traverse the tunnel, you must either fight through, stealth or run through, or gain at least "Unfriendly" reputation with the Timbermaw Hold faction so they won't attack you. The last option is definitely the smartest, as the Timbermaw Hold faction also offers rewards as you gain standing with them. Another section of Timbermaw Hold is found in the north-eastern mountain-side at the zone of Azshara Kalimdor.

Some have speculated that the Hold may become a future instance. Others also speculated that the Timbermaw Furbolgs might have been the new race playable to the Alliance based on their past relationship with the night elves and their pursuit to cleanse their brothers from the corruption which currently affects them. It is unknown what adventurers may find within the walls of Timbermaw Hold if the gates are ever opened. Currently the entrance is filled in with dirt and guarded by Gatekeeper Rageroar, a Timbermaw Shaman furbolg, and two Timbermaw Den Watchers.

The structure could have been formerly made by primitive humans. Nevertheless, based on lore, dwarves are the race that build structures within mountains. Dwarves were revealed to be formerly from the Earthen race, created by the Titan Khaz'Goroth to dig the depths of the earth to rise and shape Mountains. The Timbermaw Hold could be the fortress of the Earthen that assisted the night elves during the War of the Ancients.

Tweet Clean. Cancel Update. What size image should we insert? This will not affect the original upload Small Medium How do you want the image positioned around text? Float Left Float Right. Cancel Insert. Go to Link Unlink Change. Dun Morogh is a snowy region located between the magma-strewn wasteland of the Searing Gorge to the south, the gentle ridges of Loch Modan to the east, and the swampy Wetlands to the north. Homeland of the Ironforge dwarves and ruled by mighty Bronzebeard Clan, Dun Morogh is the center of dwarven culture and ingenuity.

You also will not be able to fly from one continent to another; you will still need to use flight points to get from one Covenant zone to another. This area will act as a hub through level 20 or so, so be sure to talk to the Flight Master here. Word games.

Is there a flight path in felwood classic WoW? Felwood is not entirely abandoned. The furbolgs and satyrs have small encampments, and the Alliance , the Horde , and Cenarion Circle druids have set up an outpost, encampment, and a homestead in order to try to cure the woods or provide travel through the area. There are no dungeons or battlegrounds of any kind in this area.

Felwood is home to several characters of note. At the Emerald Sanctuary, Greta Mosshoof attempts to cleanse the taint that has affected Felwood by fighting back the evil satyr. And deep in Shadow Hold, Lord Banehollow , the lord of the Shadow Council , awaits bold adventurers who dare venture into his lair in search of power.

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